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An old FiveM script for reading players' memory at predefined addresses

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Fivem OLD Read Memory Script


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ZeroTrust is a powerful FiveM anticheat designed to ensure fair play with extremely advanced features like Anti-Spoof and Anti-Stop. It combines intelligent detection systems to block cheats, prevent exploits, and keep your server secure while providing a seamless gaming experience.

ZeroTrust offers the best anticheat and threats detection, visit https://zerotrust-ac.net.


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Since fivem decided to block certain natives, here is how some anticheats instantly detected cheats like TZ.

Some GTA 5 natives have full access to memory, such as DataarrayGetInt, which takes a memory address as an argument and attempts to read an integer from a given address. In my script, the CheckMemory function uses DataarrayGetInt to read data from a provided memory address. If the reading is successful, it returns an integer representing the location of the data found at the memory address.

For loops and calculations are used to break down a number into its hexadecimal components, creating addresses where a specific component or file we aim to detect, is located (which has since been changed).

This detection has never been perfect because the location of memory addresses can vary depending on the operating system, and cheat makers regularly change their code.

ZeroTrust Anticheat does not include this kind of practice, as it goes against FiveM's rules. ⚠

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An old FiveM script for reading players' memory at predefined addresses

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