Skip to content

aalekhm/RT_QBRay

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

RT_QBRay

A Ray Tracer from scratch in C++ & SDL2. Inspired from QuantitativeBytes

RT_QBRay_Ep01

RT_QBRay_Ep01

RT_QBRay_Ep02 - CameraGeometry

RT_QBRay_Ep02 - CameraGeometry

RT_QBRay_Ep03 - RaySphereIntersection

RT_QBRay_Ep03 - RaySphereIntersection

RT_QBRay_Ep04 - Light

RT_QBRay_Ep04 - Light

RT_QBRay_Ep05 - GeometricTransforms

RT_QBRay_Ep05 - GeometricTransforms

RT_QBRay_Ep06 - PlanesAndShadows

RT_QBRay_Ep06 - PlanesAndShadows

RT_QBRay_Ep07 - SimpleMaterials

RT_QBRay_Ep07 - SimpleMaterials

RT_QBRay_Ep08 - ConesAndCylinders

RT_QBRay_Ep08 - ConesAndCylinders

RT_QBRay_Ep09 - UVSpaceAndTextures

RT_QBRay_Ep09 - UVSpaceAndTextures

RT_QBRay_Ep09a - ImageTextures

RT_QBRay_Ep09a - ImageTextures

RT_QBRay_Ep10 - RefractiveMaterials

RT_QBRay_Ep10 - RefractiveMaterials

RT_QBRay_Ep11 - FixingTheNormals

RT_QBRay_Ep11 - FixingTheNormals

RT_QBRay_Ep12 - Boxes

RT_QBRay_Ep12 - Boxes

RT_QBRay_Ep13 - RayTracingVsRayMarching

RT_QBRay_Ep13 - RayTracingVsRayMarching

RT_QBRay_Ep14 - ProceduralTextures-Part1

RT_QBRay_Ep14 - ProceduralTextures-Part1

RT_QBRay_Ep15 - ProceduralTextures-Part2_ValueNoise

RT_QBRay_Ep15 - ProceduralTextures-Part2_ValueNoise

RT_QBRay_Ep16 - ProceduralTextures-Part3_GradientNoise

RT_QBRay_Ep16 - ProceduralTextures-Part3_GradientNoise

RT_QBRay_Ep17 - NormalMaps-Part1

RT_QBRay_Ep17 - NormalMaps-Part1

RT_QBRay_Ep18 - NormalMaps-Part2_TextureBased

RT_QBRay_Ep18 - NormalMaps-Part2_TextureBased

RT_QBRay_Ep19 - NormalMaps-Part3_ImageBased

RT_QBRay_Ep19 - NormalMaps-Part3_ImageBased

RT_QBRay_Ep21 - UVProjection

RT_QBRay_Ep21 - UVProjection

RT_QBRay_Ep22 - BoundingBoxesAndCompositeShapes

RT_QBRay_Ep22 - BoundingBoxesAndCompositeShapes

RT_QBRay_Ep23 - Performance

RT_QBRay_Ep23 - Performance

RT_QBRay_Ep24 - ProfilingAndDebugging

RT_QBRay_Ep24 - ProfilingAndDebugging

RT_QBRay_Ep25 - FasterLinearAlgebra

RT_QBRay_Ep25 - FasterLinearAlgebra

About

A Ray Tracer from scratch in C++ & SDL3. Inspired from QuantitativeBytes

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published