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Pull changes #119
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Pull changes #119
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-- auto feed -- removed terminal patch updated function calls to current valheim build added check if animal can find path to container for selection of such
functions were small enough in my eyes, reworked it into a single one to save overhead (ConsumeItem needs to stay on its own!) added configuration for chosing what containers to feed from by providing list of "startwith" strings, default to original values that were hard-coded.
corrected nexus id for mod fork upload set pathfinding agentype to humanoid regardless of what monsterAI is used (otherwiese tamed deer won't find a path, maybe bug in AgenType.HorseLike?) added back terminal patch with correctly referrenced assembly
…ixed deer movement
swapped resize to reinitiaize function as it was deprecated added null check for gameobject/prefab in ReplaceZNetSceneTextures
…ct as all they did was to incorporate changes made via the "GetEquipmentMovementModifier" patch. As both function the patches were removed for use GetEquipmentMovementModifier the changes should indirectly be applied still
added hotkey display to inventory restructured for less execution overhead enabled check to disable hotkeys when inventory is open
fixed patch of now ambigious function added option to supress message when reading maptable
corrected removal of pins on clear
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