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About the PR

Made the TARDIS console tintable so no need for variants with rotor color changes and also it changes to red if there is an alarm.

Why / Balance

Customization!

Media

https://media.discordapp.net/attachments/1213995158178242631/1398779804370866186/image.png?ex=68869ab5&is=68854935&hm=c64e509d43617e545aebdc001100c7f96964cabe985c4c743584a9c5932bc08a&=&format=webp&quality=lossless&width=1051&height=569

Requirements

Breaking changes

Emissions mayhaps

Changelog

chore: removed all consoles that just have a different rotor color;
chore: organised the console textures;
@MaketendoDev MaketendoDev requested review from a team as code owners July 26, 2025 22:20
@MaketendoDev MaketendoDev added T: New Feature Type: New feature or content, or extending existing content. S: Help Wanted Status: Requesting additional help for this to be completed. C: Textures Changes: Might require knowledge of spriting or visual design. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the mod. size/L Denotes a PR that changes 1000-4999 lines. S: DO NOT MERGE Status: Open item that should NOT be merged. DNM. Allows test to run unlike draft. D2: Medium Difficulty: A good amount of codebase knowledge required. C: Render Changes: Might require knowledge of shaders and rendering. A: Art Area: Art with no implications for other areas. A: Console Area: Tardis console. labels Jul 26, 2025
@github-actions github-actions bot added size/M Denotes a PR that changes 100-999 lines. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted. S: Needs Review Status: Requires additional reviews before being fully accepted. and removed size/L Denotes a PR that changes 1000-4999 lines. labels Jul 26, 2025
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@GSMPBot GSMPBot requested review from drtheodor and duzos July 26, 2025 22:20
@github-actions github-actions bot added size/L Denotes a PR that changes 1000-4999 lines. A: Tardis Components Area: Tardis components & manager. S: Needs Review Status: Requires additional reviews before being fully accepted. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. S: Needs Review Status: Requires additional reviews before being fully accepted. S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted. labels Jul 26, 2025
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot added the S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted. label Jul 26, 2025
@github-actions github-actions bot removed the size/L Denotes a PR that changes 1000-4999 lines. label Jul 27, 2025
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duzos commented Jul 29, 2025

ready?

@MaketendoDev
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idk why but when you add the colors it doesnt update

@MaketendoDev MaketendoDev removed the S: DO NOT MERGE Status: Open item that should NOT be merged. DNM. Allows test to run unlike draft. label Aug 12, 2025
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can someone plz fix the merge conflicts just replace them with the new code

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duzos commented Sep 7, 2025

hell hell naw

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smh i've gone through enough torture making the textures

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Labels

A: Art Area: Art with no implications for other areas. A: Console Area: Tardis console. A: Tardis Components Area: Tardis components & manager. C: Render Changes: Might require knowledge of shaders and rendering. C: Textures Changes: Might require knowledge of spriting or visual design. D2: Medium Difficulty: A good amount of codebase knowledge required. S: Help Wanted Status: Requesting additional help for this to be completed. S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted. S: Needs Review Status: Requires additional reviews before being fully accepted. size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the mod.

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2 participants