Fix compilation errors in iOS AI integration code #1
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Description
This pull request addresses multiple compilation errors that were causing the workflow job to fail.
Changes Made
Fixed unused parameter warning:
(void)L;inluaopen_mylibrary(void* L)to explicitly mark the parameter as unused.Fixed implicitly-deleted copy constructor error:
auto uiController = RobloxExecutor::SystemState::GetUIController();to useauto&to handle thestd::unique_ptrproperly.std::movecalls for rvalue returns from functions like GetAIManager(), GetExecutionEngine(), etc.Fixed incomplete type usage:
AIIntegrationManager,HybridAISystem, andAIConfigclasses.Added missing method:
GetAIIntegration()method in theSystemStateclass for both iOS and non-iOS platforms.Fixed size_t type error:
#include <cstddef>in ci_compat.h to provide the size_t type definition.Fixed ExecutionResult constructor mismatch:
Added missing method declaration:
Fixed initialization order warning:
Fixed binding to temporary object errors:
auto&toautofor temporary objects returned by getter methods.Fixed missing SetCapabilities method:
SetCapabilitiesmethod call with a call toGetAvailableCapabilities()to use the capabilities variable.Testing
These changes should resolve the compilation errors and allow the workflow job to complete successfully.
Related Issues
Resolves compilation errors reported in the workflow job.