libgdf is a C library for implementing common functionality for a GPU Data Frame. For more project details, see the wiki.
The following instructions are tested on Linux and OSX systems.
Compiler requirement:
- gcc 4.8 (required to be ABI compatible with libarrow).
It is recommended to setup a conda environment for the dependencies.
# create the conda environment (assuming in build directory)
$ conda env create --name libgdf_dev --file ../conda_environments/dev_py35.yml
# activate the environment
$ source activate libgdf_devThis installs the required cmake, flatbuffers into the libgdf_dev conda
environment and activates it.
For additional information, the python cffi wrapper code requires cffi and
pytest. The testing code requires numba and cudatoolkit as an
additional dependency. All these are installed from the previous commands.
The environment can be updated from ../conda_environments/dev_py35.yml as
development includes/changes the depedencies. To do so, run:
$ conda env update --name libgdf_dev --file ../conda_environments/dev_py35.ymlThis project uses cmake for building the C/C++ library. To configure cmake, run:
mkdir build # create build directory for out-of-source build
cd build # enter the build directory
cmake .. # configure cmakeTo build the C/C++ code, run make. This should produce a shared library
named libgdf.so or libgdf.dylib.
To make development and testing more seamless, the python files and tests
can be symlinked into the build directory by running make copy_python.
With that, any changes to the python files are reflected in the build
directory. To rebuild the libgdf, run make again.
Currently, all tests are written in python with py.test. A make target is
available to trigger the test execution. In the build directory (and with the
conda environment activated), run below to exceute test:
make pytest # this auto trigger target "copy_python"