Lust is a game engine based on Hazel, Planned as a multiplatform, it will support D3D12 and Vulkan as release graphics APIs.
- CMake
- Ninja (for some packages)
- Python (build systems)
- Meson
- NASM
- Perl
- Doxygen & Doxygen-Awesome: for documentation
- Windows Only:
- Windows SDK: downloaded with visual studio
- WDK
All necessary packages will be listed on each CMakeLists.txt for each project module.
All third_party solution will be listed here.
Instructions of how to build will be avaliable here.
If you want to build previous versions of Lust, see the notes of misconfigurations