Skip to content

Conversation

@erratic-pattern
Copy link

makes the default UnitTest check for keys on the projectile table to determine targeting. also adds an Ability key that can be used to inherit targeting rules from an ability.

@erratic-pattern
Copy link
Author

Updated this patch: Caster property was removed (just uses Source instead), and defaults should now work properly with all combinations of Ability + iUnitTarget* options. Let me know if you need/want anything changed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant