12_SimpleGeometryShader_VK - fix of buffer overrun.#23
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pbialeck wants to merge 1 commit intochaoticbob:masterfrom
Open
12_SimpleGeometryShader_VK - fix of buffer overrun.#23pbialeck wants to merge 1 commit intochaoticbob:masterfrom
pbialeck wants to merge 1 commit intochaoticbob:masterfrom
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pbialeck
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May 10, 2022
| tr_create_uniform_buffer(m_renderer, 16 * sizeof(float), true, &m_uniform_buffer); | ||
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| m_desc_set->descriptors[0].uniform_buffers[0] = m_uniform_buffer; | ||
| m_desc_set->descriptors[1].textures[0] = m_texture; |
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This code caused buffer overrun because std::vector descriptors in line 216 has one element and m_desc_set->descriptors is allocated with one element too.
Removed buffer overrun code and creation of m_texture and m_sampler.
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