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Assigment for Computer Graphics

A basic 3D game developed in C++ and DirectX 11. This games implements the following

  • One or more textured and lit 3D game levels
  • Meshes rendered into the game level
  • Data driven level loading
  • Opaque meshes
  • Meshes such as grass which require alpha testing
  • Mesh which includes vertex shader animation
  • First or third person camera movement controlled with keybord and mouse
  • Animated game characters which interact with the player in some way via the use of an animation controller
  • Simple AABB or OOBB collision detection and response
  • Implementation of shadow mapping
  • Normal mapping
  • Simulating one or more effects water, fire, skybox)
CG.mp4

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