- Download the plugin from Releases
- Unzip into the
pluginsfolder in your COGS project - In COGS, open the project and go to
Setup>Settingsand enableHue Control - Click the
Hue Controlicon that appears on the left - Set your API key and local IP address for your Philips Hue bridge
You can now use the Hue Control: Show Scene action in your behaviours.
- Place this folder in the
client-contentfolder in your COGS project. - Add a "Custom" Media Master called "Hue Control dev" in COGS and select the
Customtype - Select
cogs-plugin-hue/buildas the content directory
yarn start "Hue Control dev"
This will connect to COGS as a simulator for the Media Master called "Hue Control dev".
yarn build
This folder can now be used as a plugin. Place the entire folder in the plugins folder of your COGS project and follow the "How to use" instructions above.