The idea was to bring a trivial API for capturing video from a webcam.
- Supports multiple video formats: RGB32, RGB24, YUY2 -
that's actually only useful on Windows because of the way how mfapi works, - Capturing video at all available FPSs on your webcam (up to 30),
- Choosing a custom resolution for frames,
- Enumerating all webcams connected to your device.
- On Windows capturing is performed in a sync mode,
- Only one device is supported at once,
- Works only on Windows and macOS.
- Add Linux support.
- Create an instance of the wwcc::Capturer
- Call wwcc::Capturer::Init providing device id, capture width, capture height and fps
- Allocate memory for your buffer of uint32_t (must be at least
(capture width) * (capture height) * sizeof(uint32_t)) - Call wwcc::Capturer::SetBuffer providing your buffer
- Call wwcc::Capturer::DoCapture to capture one frame (it stops current thread until done)
- Create an instance of the mwcc::CaptureParams
- Call mwcc::Init providing device id, capture width, capture height and fps
- Allocate memory for your buffer of uint32_t (must be at least
(capture width) * (capture height) * sizeof(uint32_t)) - Call mwcc::SetBuffer providing your buffer
- Call mwcc::DoCapture() to capture one frame (it runs asynchronously)
Compile it as an Objective-C++ code
- Each pixel is stored within a uint32_t value in the RGBA format

