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Maps, Scripts, and Walkthroughs#10

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wesleyneal346 wants to merge 4 commits intodevshane:masterfrom
wesleyneal346:master
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Maps, Scripts, and Walkthroughs#10
wesleyneal346 wants to merge 4 commits intodevshane:masterfrom
wesleyneal346:master

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@wesleyneal346
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I added some photo-shopped (Gimp'd, actually) maps to help out those who would like them. I couldn't hardly read the original image, bad res or something. I had to do some exploring and discovering to complete. There are two maps: one for this version of Dungeon and one for a later version. I found a newer version for my phone and updated the map accordingly.

The Scripts I'm adding can be copy/pasted into your terminal. I tested them extensively in both. Be warned, they contain major spoilers!!!

The "Lets Play Walkthroughs" I added were of the entire script copy/pasted from the scripts file to prove that it works and one where I type everything out without copy/paste. Both were written via the "script" command available in the Linux environment I was running (Cygwin).

Maps are titled "dungeon-2017_V<version>.png" and should be used with the version you are working with. They have been copied from the original map (a real work of art) so they are easier to read. Scripts will be found in "Scripted Moves.txt" and contain spoilers! Be warned! The walk-through files also contain spoilers!
@wesleyneal346
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P.S. A good book to read is "Ready Player One" by Ernest Cline. I read it and immediately searched for the source code for Zork! This is the first place I came.

@atugushev
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@wesleyneal346 thanks for the map!

stop reused integers from being optimized out (devshane#14)
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