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Model Events
Ángel Serrano edited this page Feb 17, 2014
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All changes performed over the model through commands produces a Model Event. You can see the type of events commands can produce in the model event package.
Views can listen to these events, registering themselves through different Model methods.
eAdventure - eUCM research group
- Setting up a Development Environment
- Contributing Guidelines
- Build Process
- Project structure
- Schema
-
Engine
- Files paths and FileResolver
- Binding Schema elements with Engine elements
- Managing the game view through Layers
- Game loop and scene management
- IO
- File Resolver
- Assets: Converting schema objects to engine objects
- Engine Objects
- Actors
- Effects
- Testing the engine
- Editor
- Remote communication
- Release Process
- Other documentation