This is my collection of plugins that I use on a day-to-day basis for getting stuff done with Claude Code. Most of these are development-oriented in some way or another, but also often end up being useful for other things. Product design, general research, accidentally becoming my homelab sysadmin—these are a lot of what I've learned so far and what I've found helpful.
The big stick in this repository is ed3d-plan-and-execute, which implements an "RPI" (research-plan-implement) loop that I think does a really good job of avoiding hallucination in the planning stages, adhering to high-level product requirements, avoiding drift between design planning and implementation planning, and reviewing the results such that you get out the other end not just what you asked for, but what you actually wanted.
More in the README for the plugin, and it's worth skimming, but here's a quickstart:
Rough Idea
│
▼
/start-design-plan ──────► Design Document (committed to git)
│
▼
/start-implementation-plan ──► Implementation Plan (phase files)
│
▼
/execute-implementation-plan ──► Working Code (reviewed & committed)
| Plugin | Description |
|---|---|
ed3d-00-getting-started |
Getting started guide and onboarding for ed3d-plugins. Run /getting-started to see this README. |
ed3d-plan-and-execute |
Planning and execution workflows for Claude Code. Feed it a decent-sized task and it'll help you get it done in a sustainable and thought-through way |
ed3d-house-style |
House style for software development; Very Opinionated |
ed3d-basic-agents |
Core agents for general-purpose tasks (haiku, sonnet, opus). Other plugins expect this to exist |
ed3d-research-agents |
Agents for research across multiple data sources (codebase, internet, combined); other plugins expect this to exist |
ed3d-extending-claude |
Knowledge skills for extending Claude Code: plugins, commands, agents, skills, hooks, MCP servers. Other plugins expect this to exist |
ed3d-playwright |
Playwright automation with subagents |
ed3d-hook-skill-reinforcement |
UserPromptSubmit hook that reinforces the need to activate skills—helps make sure skills actually get used. Requires ed3d-extending-claude to work |
ed3d-hook-claudemd-reminder |
PostToolUse hook that reminds to update CLAUDE.md before committing |
/plugin marketplace add https://github.com/ed3dai/ed3d-plugins.gitAll plugins are available from the ed3d-plugins marketplace:
/plugin install ed3d-plan-and-execute@ed3d-plugins
/plugin install ed3d-house-style@ed3d-plugins
# ... etced3d-plugins/
├── .claude-plugin/
│ └── marketplace.json
├── plugins/
│ ├── ed3d-00-getting-started/
│ ├── ed3d-plan-and-execute/
│ ├── ed3d-house-style/
│ ├── ed3d-basic-agents/
│ ├── ed3d-research-agents/
│ ├── ed3d-extending-claude/
│ ├── ed3d-playwright/
│ ├── ed3d-hook-skill-reinforcement/
│ └── ed3d-hook-claudemd-reminder/
└── README.md
Issues and pull requests gratefully solicited, except ed3d-house-style is my house style, and provided for reference, so I might not take contributions there. (You can make your own house-style plugin though and use that instead!)
ed3d-plan-and-execute and parts of ed3d-extending-claude are derived from obra/superpowers by Jesse Vincent. The original plugin has been folded, spindled, and mutilated extensively.
Some skills in ed3d-house-style are derived from obra/superpowers and others (property-based-testing is a big one) are derived from the Trail of Bits Skills repository.
The original obra/superpowers code in this repository is licensed under the MIT License, copyright Jesse Vincent. See plugins/ed3d-plan-and-execute/LICENSE.superpowers.
All other content is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.