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XIDER

XIDER is a library for 3D rendering and input handling for applications on XR devices and traditional platforms. It is built on top of OpenXR and Vulkan, providing a high-level interface for developers to create immersive experiences.

Key Features

  • 3D Primitives: Built-in support for rendering common 3D shapes like cubes, spheres, and text.
  • Event Handling: Comprehensive event system for handling user input and interactions.

Quick Start

int main() {
    return 0;
}

Documentation

Building

XIDER builds as a static library along with examples and tests:

mkdir build && cd build
cmake ..
make

Running Tests

To run the test suite:

./tests/test_xider

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