feat(elden-ring): Elden Ring v0.1.4 release#71
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- Initialize RE-UE4SS submodule for Elden Ring mod - Update nexus.toml with version 0.1.4 and plugin_path - Update status.json with alpha status and release URL - Update README table Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Pull request overview
Adds Elden Ring v0.1.4 release metadata and build support by wiring up the UE4SS submodule and updating published/version/status references.
Changes:
- Added
RE-UE4SSsubmodule reference undermods/elden-ringfor mod build support - Updated Elden Ring Nexus metadata (version bump + UE4SS plugin path)
- Promoted Elden Ring status to alpha and added the GitHub release URL in status/docs
Reviewed changes
Copilot reviewed 4 out of 4 changed files in this pull request and generated no comments.
| File | Description |
|---|---|
| status.json | Updates Elden Ring entry to alpha, sets v0.1.4, and adds GitHub release URL. |
| mods/elden-ring/nexus.toml | Bumps to v0.1.4 and adds Nexus + UE4SS plugin path metadata. |
| mods/elden-ring/RE-UE4SS | Adds submodule pointer commit for RE-UE4SS. |
| README.md | Adds Elden Ring row with Alpha status and v0.1.4 download link. |
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Summary
Test plan
dist/ctd-elden-ring-v0.1.4.7z(1253 KB)Notes
The patternsleuth submodule has an upstream lint error (
unused import: bail_out) that requires a local patch to build. This is the same issue as Oblivion Remastered.🤖 Generated with Claude Code