Releases: fattard/FlagsEditorEXPlugin
0.7.1a
0.7.0
Plugin Additions
- Updated many flags in XY, up to badge4
- Initial support for PLZA with event flags, sys flags, event work, missions work, and field items
Mable's Research Missions are tracked, but I need to understand the blocks relation a little better for a full support
Development changes
- Bumped PKHeX.Core version to 25.10.27 from NuGet
0.6.0a
Plugin Additions
- Added a special edit event in LPGE to bypass the 50 species caught requirement in Fuchsia Gym
- Updated Hidden Items and Field Items flags for LGPE, BDSP and SV
- Added internal identifiers for trainers for BDSP
- Changed a flag in Platinum for the Storage Key, it is actually a story event flag now
- Added UI translation for Spanish, French, Italian, German, Japanese and Chinese Traditional
(Help is appreciated to improve them)
The Hidden Items and Field Items flags are now mapped for all the games which they apply.
Note: Version 0.6.0a was uploaded at 2025-09-22, to fix compatibility with PKHex 2025-08-30.
0.5.4
Plugin Additions
- Revised identifiers and unused flags for LGPE
- Added Korean language support for UI
- Allows the use of the caret (^) in the beginning of the search term to do a 'not include' search instead
- Fixed a location in Platinum flags
- Marked 1 flag as unused in Platinum
Development changes
- Bumped PKHeX.Core version to 25.6.9 from NuGet
- Development environment now requires .NET 9.0
0.5.3
Plugin Additions
- Documented field items and hidden items flags for SwSh, including DLC areas.
Wide Areas have a random selection of items in most spots; those are just mentioned, the full odds and possible items are not yet documented. - Fixed some typos in Emerald flags
- Marked 2 flags as unused in DP
Development changes
- Bumped PKHeX.Core version to 24.11.11 from NuGet
0.5.2
Plugin Additions
- Properly documented hidden items and field items flags for Gen7 databases.
Minor typos may exists, as well as swapped items in USUM.
Also, hidden items and field items are mixed together in Gen7, so there is a change that a field item is actually a hidden item instead.
Please, notify any mistakes at the issues section.
0.5.1
0.5.0
We've reached a milestone where flags identifiers for all supported games were added.
From Gen1 to Gen6, 100% of the flags have identifier labels that should help identify and document the purpose later.
Notice some of them may be unused, specially Trainer Flags, that will be updated as they are documented.
Gen7 and later have around 80% of the flags with identifier labels, with minor knowledge about the unused status.
Plugin Additions
- Huge updates to the flags database for HGSS, BW, B2W2, XY and ORAS
- 'Edit flags' menu entry is now the first one
0.4.8
Plugin Additions
- Support for Simplified Chinese language when set in PKHeX (thanks to @pplloufh and @wubinwww for the provided localization strings)
- Updated flags database for SV
- Fix bulk edit operation for Trainer Flags in SV
- Added SV special edits for unlocking map access early to Kitakami and Blueberry through fly
- Added two missed spot flags in SV
Development changes
- Bumped PKHeX.Core version to 24.7.3 from NuGet
0.4.5
Plugin Additions
- Updated flags database for Gen3, Gen4 and SV
- Added a missing Event Work entry to Gen1 Y database, which was unused in RB
- Completed documenting all Event Work for Gen2
- The Dump all flags action is now performed by a SaveFileDialog, to allow easier customization
- Added a permanent button to Misc Edit tab for Block Data Editor, which is just a handy shortcut to main PKHeX Block Data Editor
Development changes
- Upgraded development environment to .NET 8.0
- Bumped PKHeX.Core version to 23.12.22 from NuGet