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1.4.2 dev#121

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asilverthorn merged 8 commits intoff6wc:devfrom
asilverthorn:1.4.2_dev
Jan 2, 2024
Merged

1.4.2 dev#121
asilverthorn merged 8 commits intoff6wc:devfrom
asilverthorn:1.4.2_dev

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Merging into dev. Ref: #120

asilverthorn and others added 8 commits May 21, 2023 10:29
- Chest Random Monster bug has been fixed (there was one buggy event encounter that was missed in 1.3.0 and is now removed from the random possibilities)
- New "Auto" status objective results: Dark, Clear, and Imp. Like the others, these get applied at the start of each battle.
- New sprites & portraits

Co-authored-by: HoxNorf <45671870+HoxNorf@users.noreply.github.com>
Feature: Added flags for tiered equipable equipment and tiered equipable relics (doubledown)
Feature: Added flag to customize list of potential item rewards from checks (doubledown)
Feature: Split esper spells flags into separate flags for spells and learn rate (doubledown)
Feature: Throwable and Restoratives objectives (doubledown)
Feature: IronMog Mode flag to prevent saving in seeds (asilverthorn)
Feature: Added High Tier Weapon, High Tier Armor, High Tier Shld, High Tier Helm, and High Tier Relic as objective results (asilverthorn)
QoL: Eliminated in-game RNG with fixed encounter - every runner will encounter the same enemies at the same fixed encounters (asilverthorn)
QoL: Eliminated random fixed encounters on Lete River - now, Left/Right will always be 4 encounters, Straight will be 5. Going Up will add 2 encounters. (asilverthorn). Ref: Eliminating in-game RNG in fixed encounters #114
QoL: Reduced Poison pixelation (franklin)
QoL: Add Mt. Zozo and Lone Wolf to No Free Characters/Espers (TheShwantz27)
Bugfix: Fixed Relm's theme playing at the Owzer's Mansion if it's a different character (asilverthorn)
Other: Removed the L. from "Remove L. Spells" in the flags menu to avoid confusion (asilverthorn)
Other: Deprecated Random RNG (-rr) flag - it's always on (doubledown)
Other: Deprecated Randomize Clock (-rc) flag - it's always on (doubledown)
Other: Made Lone Wolf character reward play the character's theme and Updated Terra's theme to "Terra's Theme" from "Awakening" (asilverthorn)
Other: Locke's Theme will continue to play through Narshe Moogle Defense non-boss battles (asilverthorn)
Other: New Sprites and Portraits (HoxNorf)
* fix bug with Phoenix Cave & KT skip for mid path
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Co-authored-by: Brian - TheShwantz27 <briguy7727@yahoo.com>
…ist; eliminating lines for 'All 1 of' objectives
@asilverthorn asilverthorn merged commit 88e0513 into ff6wc:dev Jan 2, 2024
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