Conversation
- Chest Random Monster bug has been fixed (there was one buggy event encounter that was missed in 1.3.0 and is now removed from the random possibilities) - New "Auto" status objective results: Dark, Clear, and Imp. Like the others, these get applied at the start of each battle. - New sprites & portraits Co-authored-by: HoxNorf <45671870+HoxNorf@users.noreply.github.com>
Feature: Added flags for tiered equipable equipment and tiered equipable relics (doubledown) Feature: Added flag to customize list of potential item rewards from checks (doubledown) Feature: Split esper spells flags into separate flags for spells and learn rate (doubledown) Feature: Throwable and Restoratives objectives (doubledown) Feature: IronMog Mode flag to prevent saving in seeds (asilverthorn) Feature: Added High Tier Weapon, High Tier Armor, High Tier Shld, High Tier Helm, and High Tier Relic as objective results (asilverthorn) QoL: Eliminated in-game RNG with fixed encounter - every runner will encounter the same enemies at the same fixed encounters (asilverthorn) QoL: Eliminated random fixed encounters on Lete River - now, Left/Right will always be 4 encounters, Straight will be 5. Going Up will add 2 encounters. (asilverthorn). Ref: Eliminating in-game RNG in fixed encounters #114 QoL: Reduced Poison pixelation (franklin) QoL: Add Mt. Zozo and Lone Wolf to No Free Characters/Espers (TheShwantz27) Bugfix: Fixed Relm's theme playing at the Owzer's Mansion if it's a different character (asilverthorn) Other: Removed the L. from "Remove L. Spells" in the flags menu to avoid confusion (asilverthorn) Other: Deprecated Random RNG (-rr) flag - it's always on (doubledown) Other: Deprecated Randomize Clock (-rc) flag - it's always on (doubledown) Other: Made Lone Wolf character reward play the character's theme and Updated Terra's theme to "Terra's Theme" from "Awakening" (asilverthorn) Other: Locke's Theme will continue to play through Narshe Moogle Defense non-boss battles (asilverthorn) Other: New Sprites and Portraits (HoxNorf)
* fix bug with Phoenix Cave & KT skip for mid path --------- Co-authored-by: Brian - TheShwantz27 <briguy7727@yahoo.com>
…ist; eliminating lines for 'All 1 of' objectives
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Merging into dev. Ref: #120