Terrain Generation in Raylib
gcc 3dvisual.c -0 terrain -lraylib
./terrain
Arrow up and down, Increases and Decreases the freqency
Arrow left and right, Increases nd Decreases the depth
N, Increases the scale by 0.1
M, Decreases the scale by 0.1
E, Switch between using cubes and spheres (using spheres and very cpu heavy)
Q, Switch between first person camera and orbital
I, Switch on and off info text