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raylibterrain

Terrain Generation in Raylib

Compiling

gcc 3dvisual.c -0 terrain -lraylib

Running

./terrain

Controls

Arrow up and down, Increases and Decreases the freqency
Arrow left and right, Increases nd Decreases the depth
N, Increases the scale by 0.1
M, Decreases the scale by 0.1
E, Switch between using cubes and spheres (using spheres and very cpu heavy)
Q, Switch between first person camera and orbital
I, Switch on and off info text

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Terrain Generation in Raylib

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