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VR Wizard Hut Escape Room

Immersive virtual reality escape room experience built in Unity using the XR Interaction Toolkit. Players are trapped inside a wizard's hut and must brew potions, collect wands, and solve puzzles to escape.

Features

  • Fully Interactive VR Environment
    Interact with books, axes, chess pieces, and other environmental props in the magical wizard hut. Interactables Demo

  • Potion Brewing System
    Collect ingredients and brew potions that change your perception and unlock different POVs.

  • Magic Wands

  • Magic Mushroom Helper
    A riddle-speaking mushroom that provides hints when objects are presented to it. (helps assist players with contextual guidance) Mushroom Demo

Gameplay Demo Observations

  • Player Reactions:
    Most playtesters were excited by the interactive elements and unique potion effects.

  • Common Challenges:
    Players often ignored the magic mushroom helper and experimented freely with random items. Many expressed confusion without external guidance.

Lessons Learned

  • User Guidance Is Crucial
    Players struggled without clear, intuitive direction. Future versions will include contextual voice hints and improved onboarding.

  • Immersion Through Interaction
    Presence was enhanced by allowing players to naturally interact with the world (e.g. shrinking, throwing objects, using magic).

🛠Built With

  • Unity (C#)

Future Improvements

  • Voice line prompts and time-based reminders
  • Potion effect indicators and duration UI
  • Enhanced object interaction logic (e.g. fireball cooking chicken)
  • Bug fixes (e.g. potion effects triggering on collision)

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CPSC 4110 Semester Project

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