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2 changes: 1 addition & 1 deletion cubic-in-out.glsl
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
float cubicInOut(float t) {
return t < 0.5
? 4.0 * t * t * t
: 0.5 * pow(2.0 * t - 2.0, 3.0) + 1.0;
: 0.5 * -pow(2.0 - 2.0 * t, 3.0) + 1.0;
}

#pragma glslify: export(cubicInOut)
2 changes: 1 addition & 1 deletion quartic-in-out.glsl
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
float quarticInOut(float t) {
return t < 0.5
? +8.0 * pow(t, 4.0)
: -8.0 * pow(t - 1.0, 4.0) + 1.0;
: -8.0 * pow(1.0 - t, 4.0) + 1.0;
}

#pragma glslify: export(quarticInOut)
2 changes: 1 addition & 1 deletion quartic-out.glsl
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
float quarticOut(float t) {
return pow(t - 1.0, 3.0) * (1.0 - t) + 1.0;
return pow(1.0 - t, 3.0) * (t - 1.0) + 1.0;
}

#pragma glslify: export(quarticOut)
2 changes: 1 addition & 1 deletion quintic-in-out.glsl
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
float qinticInOut(float t) {
return t < 0.5
? +16.0 * pow(t, 5.0)
: -0.5 * pow(2.0 * t - 2.0, 5.0) + 1.0;
: -0.5 * pow(2.0 - 2.0 * t, 5.0) + 1.0;
}

#pragma glslify: export(qinticInOut)
2 changes: 1 addition & 1 deletion quintic-out.glsl
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
float qinticOut(float t) {
return 1.0 - (pow(t - 1.0, 5.0));
return 1.0 - pow(1.0 - t, 5.0);
}

#pragma glslify: export(qinticOut)
1 change: 1 addition & 0 deletions test/visual/.gitignore
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
*.glsl
!_base.glsl
!frag.glsl
!blue.glsl
5 changes: 5 additions & 0 deletions test/visual/blue.glsl
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
precision mediump float;

void main() {
gl_FragColor = vec4(0.2, 0.6, 0.9, 1.0);
}