GLideNHQ: Fix Banjo-Kazooie 0x0 texture dumps #2959
Merged
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Fixes the dumped texture names for
#0#0textures. This seems to match Rice behaviour.Banjo-Kazooie is to my knowledge the only game that benefits from this. Affected textures include (mostly Pause Screen):
Sidenote: GLideN64 can load either
#0#0#[...]_ciByRGBAor#0#0_allas HD textures and this change solely affects the naming of such textures when dumped.See: #2798 (comment)