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Status Made with Construct 3 Play in Browser GitHub last commit

🗃️ Construct Projects Vault

This is a vault containing Construct 3 and Construct 2 sample projects.

I do not claim authorship of these projects. I just want to have a centralized repo for samples from the forums, blogs, and tutorials that I have collected over the years.

The entire purpose of this repo is educational. I have tinkered with some of these projects, and have learn countless lessons learning by example.

If you know the author of any of these projects, please let me know and I will set the right attributions.

A million thanks to the Construct community and to the kind people of Scirra.


🔀 Changes:

  • Created folders for all the projects to keep the vault better organized
  • Cleaned and improved the Readme of the project

⛐🗺️ Roadmap

  • 1: Migrate the projects that I have collected to this repo
  • 2: Created folders that facilitate search and project attribution
  • 3: Add a summary of each project in their respective folders. That could help learning from the projects
  • 4: Share projects I have created or modified using the base ones
  • 5: Create some educational content, like videos, explaining different aspects of Construct 3, and game development in general.

📝 List of Projects

🔢 _0-9
  • _Generate-Level-Map-Loop.c3p
  • _Grenade-top-view-r379.c3p
  • _Laser-Gun-r3682.c3p
  • _Move-2-player-Rope-r4162.c3p
  • _Rotate-Object-r3682.c3p
  • _Spawn-Tower-Final.c3p
  • _Warp-Hero-RPG-Sample.c3p
  • _Weapon-Orbit-r397.c3p
  • 2d3dcam (3).c3p
  • 2d3dcam_Test (1).c3p
  • 2d3dcam_Test.c3p
  • 3D Shooter with mouse.c3p
  • 3D Shooter without mouse.c3p
  • 3d_box_and_wedge_collsion_response (1).c3p
  • 3d_box_and_wedge_collsion_response.c3p
  • 3d_card_flip.c3p
  • 3dobjectwalking.c3p
  • 8Direction_Gamepad.c3p
  • 1999Carolina_SF.c3p

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🍎 A
  • arch_3dmesh.c3p
  • arrayVariables.c3p
  • ASCII_Art.c3p
  • audio-worklets.c3p
  • AutoFill_collisionMap.c3p

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🏀 B
  • Battle ship.c3p
  • BendSprite.c3p
  • bezier.c3p
  • biters (1).c3p
  • biters.c3p
  • BitmapToTilemap.c3p
  • BlockPuzzle2.c3p
  • BitmapToTilemap v02.c3p
  • boulderDash2.c3p
  • BOX_switch_position.c3p

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🐱 C
  • Canvas_FloodFill.c3p
  • Car lanes.c3p
  • cardflip.c3p
  • CardGame2PlayersC3.c3p
  • carrace.c3p
  • ceilingSlopes.c3p
  • CentralRandomIsland.c3p
  • chain_stiffness.c3p
  • ChainLightning.c3p
  • Color.c3p
  • ColorOverlay2.c3p
  • ColorPickerTextbox.c3p
  • ContainersAndFamilies.c3p
  • Copy of Dino Turret.c3p
  • cube_roll.c3p
  • CurvedWires.c3p
  • CutImage_JigsawPuzzle.c3p
  • cycle_through_family.c3p

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🐶 D
  • dead worlds without the chatgpt stuff.c3p
  • dead worlds.c3p
  • DISCO VOLADOR.c3p
  • DrawPathAndMoveAlongIt (1).c3p
  • DrawPathAndMoveAlongIt.c3p
  • DungeonWallMarkers-Map Flooding.c3p

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🐘 E
  • Easy_EnemyChase_Example (1).c3p
  • Easy_EnemyChase_Example.c3p
  • ExpandingImageTrick.c3p
  • external_lib_issue (1).c3p
  • external_lib_issue.c3p

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🌸 F
  • family_order_byType.c3p
  • fast-radial-progress-bar-demo.c3p
  • FillTheBlankWord-Fill in the blank.c3p
  • find_room_name.c3p
  • fish_maybe.c3p
  • flock_02.c3p
  • flock.c3p
  • floor_mirror.c3p
  • Fog of War (RTS game).c3p
  • FollowSnake.c3p
  • FPS_Controller_Episode1_Example.c3p
  • FramingEffectsAndZoom.c3p
  • frontline_w_effects.c3p

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😎 G
  • Gearbox (1).c3p
  • Gearbox.c3p
  • grab the stick.c3p

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🏠 H
  • help.c3p
  • Hex Pathfinding.c3p
  • hex2color.c3p
  • htmlpage.c3p

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🍦 I
  • iFrame_CallFunction.c3p
  • Infinity Panning.c3p
  • island_orbit.c3p
  • isometricgame.c3p

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🐆 J
  • joyconsample.c3p
  • jumpArc (1).c3p

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🦁 L
  • laser_los.c3p
  • Letter Tracing.c3p
  • load-array-json.c3p
  • LocalStorageSaveVariables.c3p
  • Loop_through_family.c3p

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🐒 M
  • marchingSquares (1).c3p
  • marchingSquares (2).c3p
  • marchingSquares.c3p
  • marchingSquares2.c3p
  • match3gameadvancedmatch.c3p
  • matchitensblockchain.c3p
  • mesh_slice3.c3p
  • MeshPoints_Episode2_Example (1).c3p
  • MeshPoints_Episode2_Example.c3p
  • meshtest2.c3p
  • MinimapRound.c3p
  • modtest.c3p
  • MyBasicSetup.c3p
  • MyMeshTest.c3p
  • new-boids (1).c3p

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🪺 N
  • node_connect_path.c3p
  • NonLinearPlot-Non-linear plot.c3p
  • new-boids.c3p
  • new-boids (2).c3p

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🍊 O
  • Overlap benchmark.c3p

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🐷 P
  • physics_ball.c3p
  • PhysicsChain-Physics Chain or Rope.c3p
  • PinChain3.c3p
  • platforminfo-test.c3p
  • Pokemon type game.c3p
  • PredictableWheelOfFortune.c3p
  • Procedural world.c3p

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👸🏻 Q
  • qarp_drag.c3p
  • QR_Encoding.c3p
  • QuizDemo_LoadFromFile-Simple Quiz.c3p

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🤖 R
  • Racing game (1).c3p
  • Racing game .c3p
  • Radar Chart Mesh106.c3p
  • radial-progress-bar.c3p
  • radial-progress.c3p
  • Random Map Generation Test.c3p
  • raycast_mouse_cube.c3p
  • read_pixels from canvas.c3p
  • ResizeRectangle-Bounding Area.c3p
  • Revival (17.11.2023).c3p
  • riveexample.c3p
  • rotjs-fov-test.c3p
  • rotjs-islandtest.c3p
  • rotjs.c3p

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☀️ S
  • ScaleOuterDemo2.c3p
  • ScaleOuterDemo2 (1).c3p
  • ScaleOuterRes.c3p
  • ScorchedBuildingsWithWindows-Destructible Terrain.c3p
  • ScreenShot question2.c3p
  • ScrollText.c3p
  • Seesaw.c3p
  • SelectAndDragIcons-Select and drag icons.c3p
  • SeparateText.c3p
  • SeparateText Orig.c3p
  • Sharkie3.c3p
  • Snail game.c3p
  • Solids v 0-1.c3p
  • SonicRerun copy.c3p
  • Sonic construct-3-cosmic-framework-reboot-version-1.3.c3p
  • SpeechBubble-Speech Bubble.c3p
  • Split Screen Example.c3p
  • SpritefontTextInput.c3p
  • Sprite Overlap with Itself alextro Version.c3p
  • shop(functions).c3p
  • sortArray.c3p
  • sortGlobals.c3p
  • sortInstanceVariables.c3p
  • splitscreenc3pminimal.c3p
  • splitscreenexample.c3p

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🌳 T
  • ternary_and_or.c3p
  • Terrain builder (1).c3p
  • TerrainDetection-Terrain Detection.c3p
  • TestBoids_2.c3p
  • TestBoids.c3p
  • text_test.c3p
  • Text2AnimalCrossingSpeech.c3p
  • Text2Characters.c3p
  • TiledBgDragger.c3p

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