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Folding in OrbitalMechanicsCalculator and related supporting code
Files added to support calculations in OrbitalManeuverCalculator
…igNode. This lead to changing node.HasValue to node.GetValue, but this didn't work so just commented both out for now.
…s clicked into a GUI TextField input field. This allows the user to type decimal numbers without impacting the current game timewarp settings.
… shows up right below the Total Delta-v entry at the top of the window. For some reason these numbers are not an exact match prior to the burn, but they are very close.
…, but we might switch to these)
Updated compatibility info
Upgrade to newest template and UI rewrite
…_title in mod topic (forum update). Added discord mod thread update
…GUIenabled in addition to the being more than 0 nodes.
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Lots more fixes. Incorporates some MJ2 code and allows snapping to ANe/DNe/ANt/DNt. Also fixed the Add Node capability