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Fix AGL velocity estimation using squared acceleration weight factor #11255
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Suggestion: Clamp the
posEstimator.imu.accWeightFactorto a range of0.0fto1.0fbefore its use in the velocity update to prevent potential estimation instability. [general, importance: 6]There was a problem hiding this comment.
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Does the code that sets it allow it to be outside the range of 0.0 - 1.0?
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Ask❓
Does the code that sets it allow it to be outside the range of 0.0 - 1.0?
Answer:
Based on the way
accWeightFactoris described/used in iNav (and in the linked ticket discussion), the code that computes the accelerometer weight typically constrains the underlying vibration metric and then scales it into a weight range that is ≤ 1.0 (e.g. something like scaling a constrained vibration level[1.0 .. 4.0]into a weight[1.0 .. 0.3]). In that common path, it should not legitimately go outside [0.0, 1.0] (it stays in roughly [0.3, 1.0]).However, in the diff you’re changing only the use site in
estimationCalculateAGL(). There’s nothing here that guaranteesposEstimator.imu.accWeightFactoris always bounded—if it can be influenced by:then it could end up outside
[0, 1]despite the intended design.Recommendation: confirm the setter/source of
posEstimator.imu.accWeightFactorclamps it (or is derived from a clamped/scaled value). If not, clamping once at the point of computation (preferred) or locally before use (as the bot suggested) would make this update more robust.