Inspired by coding an assembly version of Minesweeper using MIPS assembly for Intro to Computer Organization, I recreated Python version.
- ~10 bombs generated for a default 10x10 board
- Shows exploding bomb when player reveals a bomb
- Catches user error when making an invalid move
- Board display is simple and easily to read/use
- Implemented algorithm that reveals adjacent cells when revealing a cell with no bomb or adjacent bombs
- Counter that displays number of bombs left to flag