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Pre-production
- Define the core concept and gameplay goals.
- Select tools and technologies for development.
- Outline initial art and audio direction.
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Prototype
- Implement a minimal playable prototype focusing on the beat-matching mechanic.
- Integrate placeholder assets for quick iteration.
- Validate the fun factor through early testing.
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Production
- Create final art, music, and sound effects.
- Expand level content and refine game mechanics.
- Implement scoring, combos, and difficulty settings.
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Testing
- Conduct internal playtesting to polish gameplay.
- Fix bugs and optimize performance across target platforms.
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Launch
- Prepare marketing material and publish the game.
- Gather player feedback and monitor stability.
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Post-launch
- Release updates with new songs and features.
- Continue community engagement and support.
- Built around short rhythm mini-games similar to Rhythm Heaven.
- Each stage opens with a quick practice so players learn the rhythm.
- Tap or press buttons in sync with the beat during the main section.
- Accuracy is graded as Perfect, Good, or Miss and rolled into a final rank.
- Results show ranks like "Superb," "OK," or "Try Again," unlocking the next stage when cleared.
Install dependencies with pip and run the game script:
pip install -r requirements.txt
python prototype/rhythm_game.py