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Rhythm

Game Roadmap

  1. Pre-production

    • Define the core concept and gameplay goals.
    • Select tools and technologies for development.
    • Outline initial art and audio direction.
  2. Prototype

    • Implement a minimal playable prototype focusing on the beat-matching mechanic.
    • Integrate placeholder assets for quick iteration.
    • Validate the fun factor through early testing.
  3. Production

    • Create final art, music, and sound effects.
    • Expand level content and refine game mechanics.
    • Implement scoring, combos, and difficulty settings.
  4. Testing

    • Conduct internal playtesting to polish gameplay.
    • Fix bugs and optimize performance across target platforms.
  5. Launch

    • Prepare marketing material and publish the game.
    • Gather player feedback and monitor stability.
  6. Post-launch

    • Release updates with new songs and features.
    • Continue community engagement and support.

Gameplay Loop

  • Built around short rhythm mini-games similar to Rhythm Heaven.
  • Each stage opens with a quick practice so players learn the rhythm.
  • Tap or press buttons in sync with the beat during the main section.
  • Accuracy is graded as Perfect, Good, or Miss and rolled into a final rank.
  • Results show ranks like "Superb," "OK," or "Try Again," unlocking the next stage when cleared.

Running the Prototype

Install dependencies with pip and run the game script:

pip install -r requirements.txt
python prototype/rhythm_game.py

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