Fix window turning black when I switch screen modes#11
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Quipyowert2 wants to merge 2 commits intokeestux:masterfrom
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Fix window turning black when I switch screen modes#11Quipyowert2 wants to merge 2 commits intokeestux:masterfrom
Quipyowert2 wants to merge 2 commits intokeestux:masterfrom
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This fixes the "Go Ollie!" window turning black when switching between fullscreen and windowed with OpenGL hardware acceleration enabled.
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This fixes the "Go Ollie!" window turning black when switching between fullscreen and windowed with OpenGL hardware acceleration enabled. Took me about three weeks to debug this. I tried reusing the window before, and also tried putting a
glLoadIdentityright after changing to the texture matrix, but didn't think to try both the changes together until today.I haven't yet fixed the bug where turning hardware acceleration off in GoOllie causes the game to open a blank window while keeping the original window open. I've narrowed it down to the WidgetManager class always using a HWGraphics when it should perhaps be using the superclass Graphics instead when
gSexyAppBase->Is3DAccelerated()is false.