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@nickw1 nickw1 commented Apr 29, 2020

Clickable Kothic layer; recreating PR #66 from three years ago which I have closed.
Decided to do a clean fork and create a single commit as the previous one had become messy.


var lowest = Number.MAX_VALUE, nearestFeature = null;
for(var i = 0; i < this._data[key].features.length; i++) {
var dx = Math.abs(this._data[key].features[i].coordinates[0] - dataX), dy = Math.abs(this._data[key].features[i].coordinates[1] - dataY);
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It looks like this one will not work on polygons? I don't see a safeguard on that.

this._data[key].features = [];
for(var i = 0; i < data.features.length; i++) {
if(data.features[i].type == "Point") {
this._data[key].features.push(data.features[i]);
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Oh, sorry, now I see the safeguard.

Will it make sense to also append the reprpoint of polygons to make them clickable too? Shouldn't be a huge investment but will help.

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@Komzpa yes good point, shouldn't be too difficult. Thanks.

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2 participants