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Added a loading bar for Linux users. Fixed a potential bug found in Game.cpp (Bug consists of getting random and incorrect unit ID numbers when requesting them [including IDs > 30])
…d explaining how to set it.
Author
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Rob Wilkins |
| lionheart::Direction::NORTH, lionheart::Direction::EAST, lionheart::Direction::SOUTH, lionheart::Direction::WEST}; | ||
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| //loading bar part 1 | ||
| printf("\033[1A"); //steps up on line (unique to linux but there are windows solutions) |
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This project must remain cross platform so without the appropriate guards to keep this only on ansi displays I can't accept it.
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Added a loading bar for when the Floyd-Warshall algorithm is running.
Also fixed a few potential bugs.