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Needed newer versions of node-canvas and headless-gl, which unfortunately broke compatibility with TypeScript's DOM interface for CanvasRenderingContext2D. Worked around it with some clunky custom type definitions.
Although the master branch of headless-gl now has TypeScript definitions built-in, it appears this commit was just after the latest v8.1.6 release, and it was only building locally because of the presence of the @types definitions still in node_modules. This should be removed soon.
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