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This version allows you to configure what window to inject mods into. By default it will try to inject into "Highfleet v.1.163", but this can be changed in "window_name.txt" file inside the Modloader folder.
This is the first 'breaking change' of the modloader. Now instead of loading Shipworks.dll directly from the Highfleet folder the modloader will load any arbitrary DLL files inside of Modloader/mods