Evolve autonomous orchestra to real audio sims #4
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Implement real audio processing with WAV input and a code execution simulation to overcome mock reliance and ship v3 with real audio capabilities.
The previous versions (v1/v2) were heavily reliant on mocks for audio and MIDI, leading to an 8.5% drift and low usability scores from personas. This PR introduces a functional real audio pipeline using WAV files and a simulated MIDI handler, validated by a comprehensive code execution test, to meet the v3 mandate of real simulations and reduce drift below 3%.