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manaporkun/README.md

XR Software Engineer based in Dresden, Germany.

I work on augmented and virtual reality experiences, primarily with Unity. Over the past few years, I've had the opportunity to build spatial applications for Vision Pro, HoloLens, and Quest platforms — from enterprise inspection tools to video games.

Currently working remotely for a US-based startup, while pursuing a Master's in Computer Science at TU Dresden.


Lately, I've been working on a couple of side projects:

  • An AR education platform that turns children's drawings into interactive experiences
  • Trip Visualiser — an AI-powered web app for planning and visualizing travel itineraries

I'm enthusiastic about software systems in general and enjoy learning how things work under the hood. Outside of work, I spend time with classical music, hiking, photography, and the occasional video game. Privacy and security topics also catch my interest.

Always happy to connect or collaborate.

Pinned Loading

  1. UnityRuntimeTransformHandles UnityRuntimeTransformHandles Public

    Runtime Transform Handles for Unity

    C# 61 17

  2. LayoutElementDrag LayoutElementDrag Public

    Forked from dipen-apptrait/Vertical-drag-drop-listview-unity

    Drag and drop functionality for vertical and horizontal layout groups.

    C# 1

  3. unity-ios-input-plugin unity-ios-input-plugin Public

    Mouse & Keyboard events for iOS devices.

    ShaderLab 3 1

  4. Automatic-LOD-Generator Automatic-LOD-Generator Public

    Automatic level of detail group generator and mesh simplifier for Unity.

    C# 63 12

  5. LensStudio-KFC LensStudio-KFC Public

    KFC AR effects that developed on Lens Studio

    JavaScript 1

  6. Trash-Filter-YOLOV5 Trash-Filter-YOLOV5 Public

    In this project, I aim to raise people's awareness and encourage them to recycle so that the oceans, seas, or the environment do not become more polluted and damaged in our increasingly polluted wo…

    Jupyter Notebook 23 4