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…amic appId - Changed `applicationId` in `app/build.gradle.kts` to `com.miHoYo.GenshinImpact`. - Refactored `IntentLaunchManager.kt` to use `BuildConfig.APPLICATION_ID` for intent actions instead of hardcoded `app.gamenative` string. This fixes input/launch issues when the package name changes. - Updated `BestConfigServiceTest.kt` to reflect the new package name in test data JSON strings.
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Updated the application ID to
com.miHoYo.GenshinImpactas requested. Crucially, I updatedIntentLaunchManager.ktto dynamically construct theLAUNCH_GAMEintent action usingBuildConfig.APPLICATION_ID. This ensures that game launching and shortcut functionality ("input") will continue to work correctly even if the package name is changed again in the future, resolving the reported issue where input stopped working after a rename. I also updated the test data to align with the new package name.PR created automatically by Jules for task 10047302297913092212 started by @maxjivi05