Attempted fixes for cache creation on linux.#162
Attempted fixes for cache creation on linux.#162VioletDarkKitty wants to merge 1 commit intomcedit:masterfrom VioletDarkKitty:master
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Fixes for https://github.com/mcedit/mcedit/issues/492 does not fix all errors.
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Just a note, you generally can't use tabs in mcedit's code or the file won't pass or even sometimes work. Replace tabs with spaces and it should pass. I've had a lot of errors in my test environment relating to accidentally doing that. |
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I use text editor's indent with 2 spaces each and does that work? |
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Yep, that works fine, as long as it's not a tab character. Can use as many spaces as you like. |
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Khroki was right! |
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I've been wanting to tackle renderer.py for a bit now, it needs some pretty hefty changes to get up to date, it's also the cause of stuff like netherbrick fences and buttons not rendering correctly. It's just a bit more complicated to change as I need to add a bunch of renderers so I'll see what I can do. As for pocket edition, I'll look into what's involved, but really no promises as to whether or not I can actually do anything. Not owning pocket edition doesn't help here. Edit: looked into it, pocket edition's format hasn't been released to the public yet, but will be later, nothing I can do at this point in time. It has been given to codewarrior by mojang, but since he's not updating MCedit 1, yeah. Doubt I have the skill to implement it anyway. |
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Wish he release mcedit 2 fast or pls pls pls update mcedit 1. |
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Well, I don't know how to program java lol, anyway, you know where I can get a small pocket save to test stuff on? Edit: started on editing renderer.py, already got trees and carpet fixed. |
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Just search mcpe map on google and you can get older version maps. |
Fixes for https://github.com/mcedit/mcedit/issues/492 does not fix all
errors.