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Replaced UIColor with NSColor if compiling for macOS, and implemented a macOS-only method to create particle texture.

Please checkout the preview when compiling for macOS, it works just fine now.

…or macOS, and implemented a macOS-only method to create particle texture.
@psalzAppDev
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Ok, #6 already was faster than me and also found a way more elegant way to draw the particle textures on macOS.
Withdrawing my PR ;-)

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