I'm a Computer Engineering student passionate about programming and the logic behind algorithms. I love tackling challenges that involve physics, mathematics, and chemistry, and I enjoy developing projects that push my skills further.
- Tech Enthusiast: Always eager to learn new technologies and languages.
- Problem Solver: Passionate about logical, mathematical, and physics-based challenges.
- Freelance Developer: Building custom applications and develope alorithms for diverse clients.
Here are some of the projects I've worked on:
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Aether-Lock
Active Magnetic Levitation System. A model-based implementation on ESP32 ensuring vertical stability via closed-loop feedback. -
Galaxy-Trucker
Java-based digital adaptation of the board game Galaxy Trucker, emphasizing object-oriented design and robust logic. -
Tree-Generator
A Python utility to automatically generate a Markdown directory tree for your project documentation. It respects .gitignore rules and creates "living documentation". -
RippleFX-Engine
A high-performance, hardware-agnostic C++ engine for creating dynamic keyboard lighting effects. -
Agrimonia-Air-Quality-Regression
Statistical analysis of air pollution drivers in Lombardy (Agrimonia dataset). Investigating meteorological factors and the impact of COVID-19 lockdown on PM10 & NO2 levels. -
Bio-Logic_Controller
A precision fermentation chamber controller built with a predictive, object-oriented C++ core. It ensures ultimate thermal stability by anticipating temperature changes, not just reacting to them. -
PDF Converter
A lightweight tool for converting bank statement form PDF to exel. -
SudokuSolver
An AI-based solver Sudoku solver built with Unity. -
Maze
A procedural maze generator built with Unity that utilizes a Depth-First Search (DFS) backtracking algorithm to carve unique, solvable paths. -
Hangman
Classic Hangman game featuring an intelligent AI solver . The AI uses a heuristic search algorithm , applying dictionary-based constraints and letter frequency analysis to deduce the correct word efficiently. -
MIPS_DoorManager
A door management system implemented in MIPS Assembly, designed for embedded systems coursework. -
HangmanTeacher
An interactive Hangman variant designed to help users learn, currently used by a school to evaluate students. -
Sine-die
A strategy and battle game developed with Unity and published for Android devices between 2023 and 2024. -
impiccato-cpp
First version of Hangman, implemented in C++, when the developer was 15.
Feel free to contact me at:
Always curious and hungry for knowledge, I'm excited to connect and collaborate on innovative projects!