Improve group placement and terrain validation logic with fixes for general robust ness #108
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Enhanced group placement to validate all units' positions for terrain and object collisions, added debug logging for placement failures, and fixed terrain height assignment in coordinate conversion. (TODO) inter grade mist debug logging or comment it out
Also updated event handling for mark removal and improved file writing robustness in debug utilities.
!!Fix issue in mist.random
that can create a while (true) loop