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Upgrade devnet contract #436
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Summary of ChangesHello @arhtudormorar, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request focuses on upgrading the devnet contract and ensuring the frontend application remains compatible with the new contract's behavior. The core change involves adapting the application to handle time durations in milliseconds, as dictated by the updated contract, alongside a new contract deployment and ABI structure. Highlights
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Code Review
This pull request upgrades the devnet contract and adapts the frontend to handle time values in milliseconds instead of seconds, as returned by the updated contract. The changes include updating the contract address, the ABI file, and modifying the PingPongComponent to correctly process the new time format. The implementation looks correct and addresses the change in the contract's response. I have one suggestion in PingPongComponent.tsx to improve the readability of the time conversion logic.
| const secondsRemaining = | ||
| msRemaining == null | ||
| ? msRemaining | ||
| : Math.max(0, Math.floor(msRemaining / 1000)); |
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The ternary expression for calculating secondsRemaining can be simplified for better readability. Since both null and undefined for msRemaining are handled identically downstream, we can use a more direct != null check and explicitly return null when msRemaining is either null or undefined.
| const secondsRemaining = | |
| msRemaining == null | |
| ? msRemaining | |
| : Math.max(0, Math.floor(msRemaining / 1000)); | |
| const secondsRemaining = | |
| msRemaining != null | |
| ? Math.max(0, Math.floor(msRemaining / 1000)) | |
| : null; |
Adapt to contract responding with miliseconds