Easily spawn and arrange objects in Unity ๐งฑ without using a Grid Layout Group! This lightweight, fully-commented C# Unity extension lets you dynamically position objects Tetris-style ๐ฎ โ perfect for memory games, puzzle games, and procedural object placement where grid restrictions just get in the way.
- ๐งฉ No Grid? No Problem! โ Dynamically spawn objects anywhere without relying on Unityโs Grid Layout Group.
- ๐ฏ Smart, Adaptive Spawning โ Automatically positions and scales objects to fit your scene perfectly.
- ๐ง Perfect for Memory & Puzzle Games โ Used in Mempairs Memory Card Game for real-world performance and flexibility.
- ๐พ Save Object Positions โ Store and reuse coordinates using a multi-dimensional array for custom layouts.
- ๐ฑ Responsive Design โ Works flawlessly across mobile, PC, and WebGL.
- ๐ Open Source & Easy to Customize โ Fully-commented C# code, ready for your next Unity project.
Built with Unity Engine โ๏ธ and C# scripting, compatible with all Unity versions.
See the Gridless Spawning System in action:
- ๐ง Memory & Card Matching Games
- ๐งฉ Procedural Object Placement
- ๐๏ธ Level Design & UI Tools
- ๐ฎ Dynamic Inventory Systems
- ๐งฐ Unity Game Development Utilities
- โฌ๏ธ Clone or download this repository.
- ๐ Import the script into your Unity projectโs
Scriptsfolder. - ๐งฑ Attach it to your desired GameObject.
- ๐จ Customize prefab, spacing, and layout options directly in the Inspector.
โ Simplifies complex grid logic โ Saves time in UI and gameplay setup โ Ideal for 2D, 3D, and mobile games โ Beginner-friendly yet production-ready
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