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…sWithSwapCount field
…ide of validity tests
adapt stopWatchIsRunning for SimulatedStack remove obsolete check for countdown in checkMatches
…st that simulates live desync change signatures of rollback related functions to clearly indicate whether they are operating on clock or stopWatch enable forced desync in matches with a dedicated function and remove its reference to the client's global config
JamesVanBoxtel
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Nov 22, 2025
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JamesVanBoxtel
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Fixed a crash and added test
Tests well
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Some old commits that applied review feedback that were not merged in somehow.
It mainly consists of readability changes to clarify whether a component is dealing with clock time or stopWatch time for its functionality.
But also some puzzle related readability changes.
It does also fix a bug in which rollback would either rollback further than necessary or fail due to not finding the needed rollback copy - the new function
Match:rollbackToStopWatchserves to calculate the delta between clock and stopWatch. Rollback on match level always rolls back the clock. But some components only run on stopWatch now so a stack will roll them back to the stopWatch it has after its own part of the rollback.