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Made for the redstone chain composability hackathon

For AW '24 we made an interop tug of war game that could only be played if you held a Downstream Zone Token. This is the presentation

For this hack we want to improve on its limitations:

  • Only one tug of war could happen at a time
  • It only worked if you minted a zone
  • Nobody could tell if you one or how convincingly you won
  • To hand the rope to another person, you had to give them your zone token
  • You had to run scripts at the command line to play

For this hack we want to show better cross game interop:

  • Start a game using any downstream item token (ERC 1155)
  • Make pulling the rope require getting and collecting items in a downstream zone.
  • Allow any number of tug 'o wars to happen at the same time
  • Have a leader board based on how many blocks it takes to pull the rope accross the line
  • Show that the puller of the rope changes if you transfer your downstream item to someone else (another player or any other wallet)

Before the hack we did some preparitory work in this repo

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TugOWar makeover for the redstone composibility hack

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