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@ironfroggy ironfroggy commented May 17, 2020

… render from the texture.

This allows rendering from a spritesheet by specifying a rectangle on the sheet from which to render.

@ironfroggy ironfroggy requested a review from a team as a code owner May 17, 2020 21:17
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If this or a version of this is merged, I'd also like to contribute a ppb.features.spritesheet to make use of it with traditional spritesheets easier. Automatic slicing, that sort of thing.

@pathunstrom
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I like the idea of this, but I think we need to figure out some of the stuff around this API, so going to say let's have the conversation, and we'll make figuring this out a priority for the 0.10 work. (Not going to close it though, because this might be pretty close to the renderer implementation no matter how the rest of the discussion goes.)

@pathunstrom pathunstrom changed the base branch from master to canon June 27, 2020 11:02
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Going to connect this to #501 and the discussion around the future of assets.

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3 participants