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Replace inefficient list comprehensions with for loops #1
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Replace list comprehensions used only for side effects with regular for loops. This eliminates unnecessary list object creation in performance-critical code paths. Changes: - lights.py: Converted 9 list comprehensions to for loops in trigger, update, render, and spawn methods - effects.py: Converted 2 list comprehensions to for loops in Twinkle update method - output/base.py: Converted 1 list comprehension to for loop in update_data method These changes improve memory efficiency and reduce CPU overhead in the real-time lighting control loop that runs at 40 FPS. Co-Authored-By: Preston Holmes <preston@ptone.com>
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Summary of ChangesHello @ptone, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request focuses on enhancing the performance of the BirdFish lighting control framework by addressing specific Python coding patterns that were creating unnecessary overhead. By converting list comprehensions used for side effects into more direct for loops, the changes aim to reduce temporary object creation, thereby conserving memory and CPU cycles in performance-critical rendering code. This is a foundational step towards a more optimized and responsive real-time lighting system. Highlights
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Code Review
This pull request effectively improves memory efficiency by replacing list comprehensions used for side effects with standard for loops. The changes are applied consistently across multiple files and are a welcome optimization for this performance-sensitive application. The new efficiency_report.md is also a valuable addition for tracking and planning future work. I've found one critical pre-existing bug that was carried over in the refactoring in birdfish/effects.py which will cause a NameError and should be addressed.
| for t in targets: | ||
| t.set_intensity(0) |
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This loop iterates over targets, but targets is not defined in this method's scope. This will raise a NameError at runtime. Based on the if block above and the logic in BaseEffect.get_targets, it seems you intended to use self.targets instead.
This appears to be a pre-existing issue, but since this line is being modified, it's a good opportunity to fix it.
| for t in targets: | |
| t.set_intensity(0) | |
| for t in self.targets: | |
| t.set_intensity(0) |
Replace inefficient list comprehensions with for loops
Summary
This PR improves memory efficiency in the BirdFish lighting control framework by replacing list comprehensions used only for side effects with regular for loops. The codebase had 12 instances where list comprehensions were creating temporary list objects that were immediately discarded, consuming unnecessary memory and CPU cycles in performance-critical rendering code.
Changes:
birdfish/lights.py: Converted 9 list comprehensions to for loops inBaseLightElement.update(),BaseLightElement.trigger(),LightGroup.trigger(),LightGroup.set_intensity(),Chase.render(), andSpawner.spawn()birdfish/effects.py: Converted 2 list comprehensions to for loops inTwinkle.update()andTwinkle._off_trigger()birdfish/output/base.py: Converted 1 list comprehension to for loop inBaseNetwork.update_data()efficiency_report.mddocumenting this and 5 other potential efficiency improvementsAll changes are purely mechanical transformations from
[expr for x in items]tofor x in items: exprwith no logic changes.Review & Testing Checklist for Human
Test Plan
python -m pytest tests/to verify existing tests passNotes