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MrEnderGhast edited this page Aug 14, 2015 · 6 revisions

Welcome to the MegaCivGamePacks wiki!

First Phase: Cradles of Civilization First Match: Near East and Persia

Vanilla Civilizations:

  1. Assyria led by Ashurbanipal UA: Treasures of Nineveh - When a city is conquered, gain a free technology already discovered by the owner. Gaining a city through trade routes does not count and it can only happen once per enemy city.

UB: Royal Library

UU: Siege Tower

  1. Babylon led by Nebuchadnezzar II

UA: Ingenuity - Recieve a free Great Scientist when you discover writing; Earn Great Scientists 50% faster

UB: Walls of Babylon

UU: Bowman

  1. Egypt led by Ramesses II

UA: Monument Builders - +20% production towards Wonder construction

UB: Burial Tomb

UU: War Chariot

  1. Achaeminids led by Darius I

UA: Achaeminid Legacy - Golden Ages last 50% longer; During a Golden Age, units receive +1 movement and +10% combat strength UU: UB:

Modded Civilizations:

  1. Akkad led by Sargon

UA: Epic of the Battle - Great Generals grant nearby units +15% combat strength against cities. Improving and repairing tiles in conquered cities gives points towards Great Generals. Earn a free Great General when you research Bronze Working

UU: Onager Wagon

UU: Lapattu

  1. Gobekli Tepe led by Mucahit Burak UA: Advanced Construction - Start off with Mining, Pottery, Calendar and Masonry technologies and gain a free Great Engineer upon the discovery of Construction

UB: Communal Storage

UU: Hunter Gatherer

  1. The Hittites led by Suppiluliumas I

UA: Bond and Oath - Rival Civilizations suffer increased city-state influence decay with any city-state which you have greater influence. Allied city-stat units have +20% combat strength.

UB: Bloomery

UU: Heavy Chariot

  1. Israel led by David

UA: Chosen People - +1 culture on Pastures; Great Prophets grant a Combat boost to adjacent units. Upon adopting social policies, receive an amount of faith.

UI: Kibbutz

UU: Maccabee

  1. Lydia led by Croesus

UA: As Rich As Croesus - +3 gold and +3 golden age points for each specialist

UB: Electrum Refinery

UU: Hippomachoi

  1. Mitanni led by Parshatatar

UA: Mitanni Might - Melee and Archery units cost 50% less maintenance and pay no movement cost to pillage

UU: Shukuthlu

UU: Mariyannu

  1. Nabataea led by Aretas III

UA: Rain of Gold - Desert tiles yeild +1 food, 2 extra trade routes available

UB: Pottery Workshop

UU: Nabatu Rider

  1. Nubia led by Amanishakheto

UA: Reign of the Black Pharoahs - Military buildings in the Ancient Era give Slaves

UB: Hafir

UU: Ta'Sety

  1. Philistines led by Abimelech UA: Miskeh Feasts - Whenever a city is conquered or a new luxury resource is connected to the empire, the first 5 cities recieve an amount of faith and gold.

UB: Brewery

UU: Peleset

  1. Phoenicia led by Hiram

UA: The Phoenician Alphabet - Recieve 5 gold for every 1 science sent out via trade routes. A free Tyrian merchant appears after researching Writing.

UU: Bireme

UU: Tyrian Merchant

  1. Saba led by Makeda

UA: Arabia Felix - Free Caravarsery in all cities; Incense and Spices provide double quantity

UB: Sabaean Dam

UB: Spice Markey

16.Sumer led by Eannatum

UA: Cradle of Civilization - Newly founded cities start with +1 population, Bonus increases to +2 population if city is settled adjacent to a river

UB: Ziggurat

UU: Vulture

Custom Civilizations:

  1. Ugarit led by Niqmaddu II

UA: Seaport of Mesopotamia: +10% gold in the capital if you have both a land and a sea trade route

UB: Temple of Baal (replaces Temple) - +1 additional faith and +1 tourism after archaeology

UU: El Infantry (replaces Spearman) - +50% damage if your empire has a religion

  1. Phrygia led by Midas

UA: The Idaean Dactyls - Iron resources doubled. Recieve a great musician at the discovery of Bronze Working

UB: Phrygian Tumulus (replaces Monument) - +1 faith

UU: Galatian Spearman (replaces Spearman) - Gain gold from kills

Note: ryanjames is creating an Elam civ so maybe we can use that. Also, JFD is working on an Egypt split.

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