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| { | ||
| "presets": ["react-native"] | ||
| } |
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| # OSX | ||
| # | ||
| .DS_Store | ||
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| # Xcode | ||
| # | ||
| build/ | ||
| *.pbxuser | ||
| !default.pbxuser | ||
| *.mode1v3 | ||
| !default.mode1v3 | ||
| *.mode2v3 | ||
| !default.mode2v3 | ||
| *.perspectivev3 | ||
| !default.perspectivev3 | ||
| xcuserdata | ||
| *.xccheckout | ||
| *.moved-aside | ||
| DerivedData | ||
| *.hmap | ||
| *.ipa | ||
| *.xcuserstate | ||
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| # node.js | ||
| # | ||
| node_modules/ | ||
| npm-debug.log | ||
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| # Android | ||
| # | ||
| .idea | ||
| .gradle | ||
| local.properties | ||
| *.iml | ||
| /android/ | ||
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| # Jest | ||
| # | ||
| .jest | ||
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| # Typescript | ||
| # | ||
| artifacts |
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| # oddsare | ||
| deeznuts | ||
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| # Setup | ||
| ## IOS make sure you have Xcode you doofus | ||
| ## Android: https://facebook.github.io/react-native/docs/getting-started.html#android-development-environment | ||
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| ## install node and watchman | ||
| brew install node | ||
| brew install watchman | ||
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| ## install react native cli | ||
| npm install react-native-cli -g | ||
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| ## install tslint | ||
| npm install tslint -g | ||
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| # In separate terminals | ||
| yarn start | ||
| yarn start:ios | ||
| yarn start:android | ||
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| # Interesting Commands | ||
| yarn lint | ||
| yarn build | ||
| yarn test |
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| # To learn about Buck see [Docs](https://buckbuild.com/). | ||
| # To run your application with Buck: | ||
| # - install Buck | ||
| # - `npm start` - to start the packager | ||
| # - `cd android` | ||
| # - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"` | ||
| # - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck | ||
| # - `buck install -r android/app` - compile, install and run application | ||
| # | ||
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| lib_deps = [] | ||
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| for jarfile in glob(['libs/*.jar']): | ||
| name = 'jars__' + jarfile[jarfile.rindex('/') + 1: jarfile.rindex('.jar')] | ||
| lib_deps.append(':' + name) | ||
| prebuilt_jar( | ||
| name = name, | ||
| binary_jar = jarfile, | ||
| ) | ||
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| for aarfile in glob(['libs/*.aar']): | ||
| name = 'aars__' + aarfile[aarfile.rindex('/') + 1: aarfile.rindex('.aar')] | ||
| lib_deps.append(':' + name) | ||
| android_prebuilt_aar( | ||
| name = name, | ||
| aar = aarfile, | ||
| ) | ||
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| android_library( | ||
| name = "all-libs", | ||
| exported_deps = lib_deps, | ||
| ) | ||
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| android_library( | ||
| name = "app-code", | ||
| srcs = glob([ | ||
| "src/main/java/**/*.java", | ||
| ]), | ||
| deps = [ | ||
| ":all-libs", | ||
| ":build_config", | ||
| ":res", | ||
| ], | ||
| ) | ||
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| android_build_config( | ||
| name = "build_config", | ||
| package = "com.oddsare", | ||
| ) | ||
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| android_resource( | ||
| name = "res", | ||
| package = "com.oddsare", | ||
| res = "src/main/res", | ||
| ) | ||
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| android_binary( | ||
| name = "app", | ||
| keystore = "//android/keystores:debug", | ||
| manifest = "src/main/AndroidManifest.xml", | ||
| package_type = "debug", | ||
| deps = [ | ||
| ":app-code", | ||
| ], | ||
| ) |
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| apply plugin: "com.android.application" | ||
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| import com.android.build.OutputFile | ||
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| /** | ||
| * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets | ||
| * and bundleReleaseJsAndAssets). | ||
| * These basically call `react-native bundle` with the correct arguments during the Android build | ||
| * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the | ||
| * bundle directly from the development server. Below you can see all the possible configurations | ||
| * and their defaults. If you decide to add a configuration block, make sure to add it before the | ||
| * `apply from: "../../node_modules/react-native/react.gradle"` line. | ||
| * | ||
| * project.ext.react = [ | ||
| * // the name of the generated asset file containing your JS bundle | ||
| * bundleAssetName: "index.android.bundle", | ||
| * | ||
| * // the entry file for bundle generation | ||
| * entryFile: "index.android.js", | ||
| * | ||
| * // whether to bundle JS and assets in debug mode | ||
| * bundleInDebug: false, | ||
| * | ||
| * // whether to bundle JS and assets in release mode | ||
| * bundleInRelease: true, | ||
| * | ||
| * // whether to bundle JS and assets in another build variant (if configured). | ||
| * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants | ||
| * // The configuration property can be in the following formats | ||
| * // 'bundleIn${productFlavor}${buildType}' | ||
| * // 'bundleIn${buildType}' | ||
| * // bundleInFreeDebug: true, | ||
| * // bundleInPaidRelease: true, | ||
| * // bundleInBeta: true, | ||
| * | ||
| * // whether to disable dev mode in custom build variants (by default only disabled in release) | ||
| * // for example: to disable dev mode in the staging build type (if configured) | ||
| * devDisabledInStaging: true, | ||
| * // The configuration property can be in the following formats | ||
| * // 'devDisabledIn${productFlavor}${buildType}' | ||
| * // 'devDisabledIn${buildType}' | ||
| * | ||
| * // the root of your project, i.e. where "package.json" lives | ||
| * root: "../../", | ||
| * | ||
| * // where to put the JS bundle asset in debug mode | ||
| * jsBundleDirDebug: "$buildDir/intermediates/assets/debug", | ||
| * | ||
| * // where to put the JS bundle asset in release mode | ||
| * jsBundleDirRelease: "$buildDir/intermediates/assets/release", | ||
| * | ||
| * // where to put drawable resources / React Native assets, e.g. the ones you use via | ||
| * // require('./image.png')), in debug mode | ||
| * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug", | ||
| * | ||
| * // where to put drawable resources / React Native assets, e.g. the ones you use via | ||
| * // require('./image.png')), in release mode | ||
| * resourcesDirRelease: "$buildDir/intermediates/res/merged/release", | ||
| * | ||
| * // by default the gradle tasks are skipped if none of the JS files or assets change; this means | ||
| * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to | ||
| * // date; if you have any other folders that you want to ignore for performance reasons (gradle | ||
| * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/ | ||
| * // for example, you might want to remove it from here. | ||
| * inputExcludes: ["android/**", "ios/**"], | ||
| * | ||
| * // override which node gets called and with what additional arguments | ||
| * nodeExecutableAndArgs: ["node"], | ||
| * | ||
| * // supply additional arguments to the packager | ||
| * extraPackagerArgs: [] | ||
| * ] | ||
| */ | ||
|
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| project.ext.react = [ | ||
| entryFile: "artifacts/index.js" | ||
| ] | ||
|
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| apply from: "../../node_modules/react-native/react.gradle" | ||
|
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| /** | ||
| * Set this to true to create two separate APKs instead of one: | ||
| * - An APK that only works on ARM devices | ||
| * - An APK that only works on x86 devices | ||
| * The advantage is the size of the APK is reduced by about 4MB. | ||
| * Upload all the APKs to the Play Store and people will download | ||
| * the correct one based on the CPU architecture of their device. | ||
| */ | ||
| def enableSeparateBuildPerCPUArchitecture = false | ||
|
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| /** | ||
| * Run Proguard to shrink the Java bytecode in release builds. | ||
| */ | ||
| def enableProguardInReleaseBuilds = false | ||
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| android { | ||
| compileSdkVersion 23 | ||
| buildToolsVersion '26.0.2' | ||
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| defaultConfig { | ||
| applicationId "com.oddsare" | ||
| minSdkVersion 16 | ||
| targetSdkVersion 22 | ||
| versionCode 1 | ||
| versionName "1.0" | ||
| ndk { | ||
| abiFilters "armeabi-v7a", "x86" | ||
| } | ||
| } | ||
| splits { | ||
| abi { | ||
| reset() | ||
| enable enableSeparateBuildPerCPUArchitecture | ||
| universalApk false // If true, also generate a universal APK | ||
| include "armeabi-v7a", "x86" | ||
| } | ||
| } | ||
| buildTypes { | ||
| release { | ||
| minifyEnabled enableProguardInReleaseBuilds | ||
| proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro" | ||
| } | ||
| } | ||
| // applicationVariants are e.g. debug, release | ||
| applicationVariants.all { variant -> | ||
| variant.outputs.each { output -> | ||
| // For each separate APK per architecture, set a unique version code as described here: | ||
| // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits | ||
| def versionCodes = ["armeabi-v7a":1, "x86":2] | ||
| def abi = output.getFilter(OutputFile.ABI) | ||
| if (abi != null) { // null for the universal-debug, universal-release variants | ||
| output.versionCodeOverride = | ||
| versionCodes.get(abi) * 1048576 + defaultConfig.versionCode | ||
| } | ||
| } | ||
| } | ||
| } | ||
|
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| dependencies { | ||
| compile fileTree(dir: "libs", include: ["*.jar"]) | ||
| compile "com.android.support:appcompat-v7:23.0.1" | ||
| compile "com.facebook.react:react-native:+" // From node_modules | ||
| } | ||
|
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| // Run this once to be able to run the application with BUCK | ||
| // puts all compile dependencies into folder libs for BUCK to use | ||
| task copyDownloadableDepsToLibs(type: Copy) { | ||
| from configurations.compile | ||
| into 'libs' | ||
| } | ||
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| @@ -0,0 +1,70 @@ | ||
| # Add project specific ProGuard rules here. | ||
| # By default, the flags in this file are appended to flags specified | ||
| # in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt | ||
| # You can edit the include path and order by changing the proguardFiles | ||
| # directive in build.gradle. | ||
| # | ||
| # For more details, see | ||
| # http://developer.android.com/guide/developing/tools/proguard.html | ||
|
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| # Add any project specific keep options here: | ||
|
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| # If your project uses WebView with JS, uncomment the following | ||
| # and specify the fully qualified class name to the JavaScript interface | ||
| # class: | ||
| #-keepclassmembers class fqcn.of.javascript.interface.for.webview { | ||
| # public *; | ||
| #} | ||
|
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| # Disabling obfuscation is useful if you collect stack traces from production crashes | ||
| # (unless you are using a system that supports de-obfuscate the stack traces). | ||
| -dontobfuscate | ||
|
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| # React Native | ||
|
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| # Keep our interfaces so they can be used by other ProGuard rules. | ||
| # See http://sourceforge.net/p/proguard/bugs/466/ | ||
| -keep,allowobfuscation @interface com.facebook.proguard.annotations.DoNotStrip | ||
| -keep,allowobfuscation @interface com.facebook.proguard.annotations.KeepGettersAndSetters | ||
| -keep,allowobfuscation @interface com.facebook.common.internal.DoNotStrip | ||
|
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| # Do not strip any method/class that is annotated with @DoNotStrip | ||
| -keep @com.facebook.proguard.annotations.DoNotStrip class * | ||
| -keep @com.facebook.common.internal.DoNotStrip class * | ||
| -keepclassmembers class * { | ||
| @com.facebook.proguard.annotations.DoNotStrip *; | ||
| @com.facebook.common.internal.DoNotStrip *; | ||
| } | ||
|
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| -keepclassmembers @com.facebook.proguard.annotations.KeepGettersAndSetters class * { | ||
| void set*(***); | ||
| *** get*(); | ||
| } | ||
|
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| -keep class * extends com.facebook.react.bridge.JavaScriptModule { *; } | ||
| -keep class * extends com.facebook.react.bridge.NativeModule { *; } | ||
| -keepclassmembers,includedescriptorclasses class * { native <methods>; } | ||
| -keepclassmembers class * { @com.facebook.react.uimanager.UIProp <fields>; } | ||
| -keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactProp <methods>; } | ||
| -keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactPropGroup <methods>; } | ||
|
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| -dontwarn com.facebook.react.** | ||
|
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| # TextLayoutBuilder uses a non-public Android constructor within StaticLayout. | ||
| # See libs/proxy/src/main/java/com/facebook/fbui/textlayoutbuilder/proxy for details. | ||
| -dontwarn android.text.StaticLayout | ||
|
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| # okhttp | ||
|
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| -keepattributes Signature | ||
| -keepattributes *Annotation* | ||
| -keep class okhttp3.** { *; } | ||
| -keep interface okhttp3.** { *; } | ||
| -dontwarn okhttp3.** | ||
|
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| # okio | ||
|
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| -keep class sun.misc.Unsafe { *; } | ||
| -dontwarn java.nio.file.* | ||
| -dontwarn org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement | ||
| -dontwarn okio.** |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,32 @@ | ||
| <manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
| package="com.oddsare" | ||
| android:versionCode="1" | ||
| android:versionName="1.0"> | ||
|
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| <uses-permission android:name="android.permission.INTERNET" /> | ||
| <uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/> | ||
|
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| <uses-sdk | ||
| android:minSdkVersion="16" | ||
| android:targetSdkVersion="22" /> | ||
|
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| <application | ||
| android:name=".MainApplication" | ||
| android:allowBackup="true" | ||
| android:label="@string/app_name" | ||
| android:icon="@mipmap/ic_launcher" | ||
| android:theme="@style/AppTheme"> | ||
| <activity | ||
| android:name=".MainActivity" | ||
| android:label="@string/app_name" | ||
| android:configChanges="keyboard|keyboardHidden|orientation|screenSize" | ||
| android:windowSoftInputMode="adjustResize"> | ||
| <intent-filter> | ||
| <action android:name="android.intent.action.MAIN" /> | ||
| <category android:name="android.intent.category.LAUNCHER" /> | ||
| </intent-filter> | ||
| </activity> | ||
| <activity android:name="com.facebook.react.devsupport.DevSettingsActivity" /> | ||
| </application> | ||
|
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| </manifest> |
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Edited this to redirect entrypoint to Typescript output.