Releases: slammayjammay/hyper-postprocessing
Releases · slammayjammay/hyper-postprocessing
v4.0.1
05 Jan 02:03
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Fix JS error caused by xTerm version change
v4.0.0
08 Sep 20:30
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Update to reflect new xterm version introduced in Hyper v3.1.0 (fixes #32 )
v3.0.2
08 Sep 20:17
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Upgrade three@0.132.2 and postprocessing@6.22.5 (latest), fixes #30
v3.0.1
06 Mar 18:23
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Bug fixes
Fix bad merge in v3
v3.0.0
01 Mar 03:36
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Breaking
Entry file must export a function that returns config object
Remove vertexShader, fragmentShader, pass from config object
Features
Reuse renderer(s) when switching tabs (#21 )
Bug fixes
Add support for panes (#22 )
v2.3.1
19 Nov 06:20
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Bug Fixes
Size canvas to exact xterm dimensions (#26 )
v2.3.0
11 Oct 23:15
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v2.2.0
14 Jul 23:16
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Features
coordinateTransform: modify mouse event coordinates to sync up with screen visuals (#19 )
Bug Fixes
Pass vertexShader through to Effect, if present, when loading config
v2.1.0
24 Apr 17:21
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Features
Allow use of other versions of postprocessing and three
Bug Fixes
Fix plugin error when refreshing Hyper (#15 )
Fix missing cursor on Hyper canary 3.x (PR #17 )
Misc
Upgrade dependencies
Correctly import and make use of BlendFunction in examples (PR #17 )
v2.0.0
14 Oct 23:19
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Breaking
Upgrade postprocessing dependency to v5
Remove ShaderPass and ShaderMaterial subclasses
Rename key in exported object from shaderPass to pass
Rename tDiffuse uniform to inputBuffer
Rename timeElapsed uniform to time
Remove timeDelta uniform
Minor/misc changes
Avoid resetting ThreeJS clock when switching tabs
Set default uniforms on all passes, if possible