Skip to content

snems/OSP2

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

351 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

OSP2

This Quake 3 mod is an attempt to recover old OSP mod source codes and improve it.

Based on vanilla Q3 and OSP files analysis.

Also used code from :

Features

  • VQ3/Promode physics support
  • CPMA like SuperHUD
  • Proportional fonts
  • Multilevel hitsounds and fragsound
  • Crosshair decoration and animations
  • Client side /mute for players

And many other small features

alt text

Mod state

Only cgame now.

Contacts

Telegram channel.

Telegram chat.

New commands

See docs/osp2-q3-ClientReadme.md

Example config: OSP2.cfg inside mod.

How to install

  • Install Quake3 and OSP mod v1.03
  • Unpack zip or tar.gz into your Quake3 directory.

How to build

Linux

Run 'make' from OSP2 directory.

Windows

Install mingw (just unzip and add bin folder to system PATH) and run 'make' from OSP2 directory.